As an Amazon Associate, we earn from qualifying purchases.

Don't Go Bananas - A CBT Game for Kids to Work on Controlling Strong Emotions: Maxedbuy.com

Gallery

Attributes

Brand name, Manufacturer name, Manufacturer, Brand, Label, Publisher, Studioda Vinci's Room
Extra Product NameDon't Go Bananas - A CBT Game for Kids to Work on Controlling Strong Emotions: Maxedbuy.com
moq, multiple, tierMinQty1, Item_package_quantity, Number_of_items, PackageQuantity1
MPN, SKU, Model, ModelNumber, Model_number, Mpns, PartNumber, Part_numberDVR-DGB
qtyInStock-2
tierPrice122.39
ASIN, AsinB07GYRDRX8
AdultProduct, Autographed, Batteries_included, Batteries_required, Is_assembly_required, Memorabilia, TradeInEligibleFalse
Age_range_descriptionAdult
Binding, ProductGroup, WebsiteDisplayGroupNameToy
Bullet_point2-4 Players Ages 6-12: A variety of questions makes this game versatile for a larger age group. More thought provoking questions can be added or removed for easier or tougher gameplay Based on the ABCD Model of Cognitive Behavioral Therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns. For Parents and Professionals: Teachers can play Don't Go Bananas with small groups of kids in the classroom or parents can play with their kids at home. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers Simple to play: 2-4 Players take turns building each color pile. Semi-cooperative play means if someone can’t help their own piles, they help someone else’s pile. Helping build social skills along with working on emotions. Tackling 5 Emotions: The game works through 5 strong emotions - anger, sadness, worry, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards
ClassificationId166225011
ColorMulticolor
Country_as_labeledCN
Cpsia_cautionary_statementno_warning_applicable
CurrencyUSD
Customer_package_typeStandard Packaging
DisplayNameBoard Games
EditionFirst
Height0.8699999991126 1000 12.4968 2100 3.63 500 75
Identifier0868077000411 868077000411
IdentifierTypeEAN UPC
Included_componentsCards
IsAdultProductfalse
IsBrandQueryTrue
ItemClassificationBASE_PRODUCT
ItemName, Item_nameda Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Therapy Toys, Social Skills Games for Kids
Item_package_weight, Item_weight0.141
Item_type_keywordboard-games
KeywordDGB-1
Length2.2098 4.9199999949816 5.13
Linkhttps://m.media-amazon.com/images/I/516d06bZGyL._SL75_.jpg https://m.media-amazon.com/images/I/516d06bZGyL.jpg https://m.media-amazon.com/images/I/516x2uJkEWL._SL75_.jpg https://m.media-amazon.com/images/I/516x2uJkEWL.jpg https://m.media-amazon.com/images/I/519QAb5lMnL._SL75_.jpg https://m.media-amazon.com/images/I/519QAb5lMnL.jpg https://m.media-amazon.com/images/I/51aYI7hQlxL._SL75_.jpg https://m.media-amazon.com/images/I/51aYI7hQlxL.jpg https://m.media-amazon.com/images/I/51q5LFxRi+L._SL75_.jpg https://m.media-amazon.com/images/I/51q5LFxRi+L.jpg https://m.media-amazon.com/images/I/51tuUL-CzBL._SL75_.jpg https://m.media-amazon.com/images/I/51tuUL-CzBL.jpg https://m.media-amazon.com/images/I/61PkseT-AzL.jpg https://m.media-amazon.com/images/I/61Wua81Mr9L.jpg https://m.media-amazon.com/images/I/61Wy9fyzN4L.jpg https://m.media-amazon.com/images/I/61c3coNb3KL.jpg https://m.media-amazon.com/images/I/61dUzrfhtZL.jpg https://m.media-amazon.com/images/I/81-E-BmEzKL.jpg https://www.amazon.com/gp/bestsellers/toys-and-games https://www.amazon.com/gp/bestsellers/toys-and-games/166225011
List_price19.99
ManufacturerMaximumAge144.00
ManufacturerMinimumAge72.00
Manufacturer_maximum_age144.0
Manufacturer_minimum_age72.0
MaterialCardstock
Nameenglish
Number_of_players2-4
ProductCategoryId19431299011 toy_display_on_website
ProductType, ProductTypeNameTABLETOP_GAME
Product_site_launch_date2018-08-30T07:00:00.000Z
Rank19727 250 260 4851 6690 78
SkuCONFLIKT MV-990576 DROMET D-CBTC..6..28..55
StrippedMpnsDVRDGB
Supplier_declared_dg_hz_regulationnot_applicable
Target_audience_keywordkids teens unisex-children
Target_genderunisex
ThemeEducational
TitleBoard Games (Toys & Games) Don't Go Bananas - A CBT Game for Kids to Work on Controlling Strong Emotions Toys & Games
TypeCount Unknown ean unknown upc
URLhttps://m.media-amazon.com/images/I/516x2uJkEWL._SL75_.jpg
Unitcentimeters inches kilograms pounds
Unit_count1.0
Unitsinches months pixels pounds
VariantMAIN PT01 PT02 PT03 PT04 PT05
WebsiteDisplayGrouptoy_display_on_website
Weight0.31085178942
Width0.69 1000 2.8699999970726 2100 500 7.2898 75

Distributor offers

SellerSKUMOQIn stockMultiplePrices
MaxedbuyDVR-DGB1-211 @ $22.39

Related on Amazon

As an Amazon Associate, we earn from qualifying purchases. (paid link) CERTAIN CONTENT THAT APPEARS ON THIS SITE COMES FROM AMAZON. THIS CONTENT IS PROVIDED 'AS IS' AND IS SUBJECT TO CHANGE OR REMOVAL AT ANY TIME.

da Vinci's Room Don't Go Bananas - A CBT Therapy Game for Kids to Work on Controlling Strong Emotions - Therapy Toys, Social Skills Games for Kids
Brand: da Vinci's Room
Details
  • Based on the ABCD Model of Cognitive Behavioral Therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.
  • Tackling 5 Emotions: The game works through 5 strong emotions - anger, sadness, worry, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards
  • Simple to play: 2-4 Players take turns building each color pile. Semi-cooperative play means if someone can’t help their own piles, they help someone else’s pile. Helping build social skills along with working on emotions.
  • For Parents and Professionals: Teachers can play Don't Go Bananas with small groups of kids in the classroom or parents can play with their kids at home. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers
  • 2-4 Players Ages 6-12: A variety of questions makes this game versatile for a larger age group. More thought provoking questions can be added or removed for easier or tougher gameplay
Listing
BindingToy
Product groupToy
Product typeTABLETOP_GAME
ModelDVR-DGB
Part numberDVR-DGB
Labelda Vinci's Room
Manufacturerda Vinci's Room
View on Amazon (paid link)